Uplinq: Qualcomm’s Augmented Reality SDK working on iPhone/iPad

If you happen to use Qualcomm’s rather cool Augumented Reality SDK to construct an application working on the company’s SnapDragon devices, chances are you may also want to extend distribution to iOS for both the iPhone and iPad.

Well, now you can.

Jay Wright, Qualcomm’s top Augumented Reality chap, showed some examples of applications running natively on both iPhone and iPad. Here’s the video:

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Ewan is Founder and Editor of Mobile Industry Review. He writes about a wide variety of industry issues and is usually active on Twitter most days. You can read more about him or reach him with these details.

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