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If you happen to use Qualcomm’s rather cool Augumented Reality SDK to construct an application working on the company’s SnapDragon devices, chances are you may also want to extend distribution to iOS for both the iPhone and iPad.

Well, now you can.

Jay Wright, Qualcomm’s top Augumented Reality chap, showed some examples of applications running natively on both iPhone and iPad. Here’s the video:

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