Archive for the ‘Mobile Applications’ Category

Mark Curtis of Flirtomatic: Don’t forget the mobile web

Friday, May 22nd, 2009

I popped by the Flirtomatic London offices today to meet with founder Mark Curtis and the team. I’ve long been a follower (and fan) of Flirtomatic (check out the MIR archive coverage) and particularly fascinated with how they’ve managed to build such a massive base of users via the mobile web.

Flirtomatic is, as you might have guessed, all about flirting — not necessarily dating in the traditional sense. Mark and his team are uber-smart. They’ve got the sign-up time down to approximately 45 seconds via mobile. So if you click on an advert or if you visit via an operator portal link, you’ll be able to become a member extremely quickly. This fastidious and razor-sharp focus on the sign-up process has helped them garner a massive, massive user-base.

Mark was telling me that when they started, they used to convert just over a third of sign-ups into active users (and by active, they mean ’sends a flirt message’, not just logging in). They’ve now got that ratio up to 70% - a simply phenomenal figure.

I spent a few hours with Mark discussing his take on mobile development. The resulting interview is fantastic food for thought. Firtomatic have built a solid foundation of decent, healthy and increasing revenue through mobile web. Why? Well, he explains in some detail on camera and makes some super observations.

If you’re after some highlights, try these snippets for size:

* They users bought 14,000 virtual engagement rings in 72 hours to celebrate the leap year back in 2008.
* Don’t write off credit cards as a method of payment. 10% of Flirtomatic’s revenue is derived from credit cards — details of which are input via the mobile browser!
* Vodafone UK’s ‘free data’ day on May 1st for PAYG users boosted sign-ups 13 times.
* iPhone users are by far the longest to validate (i.e. confirm) their accounts — in some cases it takes four days for a user to login to their email to validate their account.
* The N95 remains one of their most popular handsets by traffic.
* On average within 2 hours of signing up, males get roughly 4 flirtomatic messages from other users. Females get about 20!
* They money is in visibility (i.e. users paying to improve their rankings/ratings). That point is probably one of the most incisive takeaways.
* It’s not necessarily about apps. I think a lot of developers will be very interested to understand why Mark and his team simply haven’t bothered with mobile applications as yet.

We also did a walk-about of Flirtomatic’s Towers, indeed they’re now a proper tower since new additions have led them to expand on to a second floor. Mark did a quick introduction to the staff before we sat down and got talking.

Mark’s video(s) should be up shortly. If you’d like a reminder, we’ve got a nifty function that will update you by email every time we post. Subscribe here.

(That screencap above of Mark is from the video import.)

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Originally published on Mobile Developer TV and automatically republished here on Mobile Industry Review. View the original post.

Welcome to Mobile Developer TV!

Wednesday, April 29th, 2009

Hello and welcome to Mobile Developer TV.

My name is Ewan and I’m founder and Editor.  You can find out more about me here.

After Mobile Industry Review turned subscription-only back at the end of March, I’ve been looking around for other projects to commence.  Mobile Developer TV started off as a concept in the back of my mind about 6 months ago.

Here’s the Background

I’m founder and editor of Mobile Industry Review (”MIR”), one of the world’s most influential commentators on the mobile industry.  The site published daily news and opinion for almost 3 years, reaching a core audience of 250,000 industry executives and fanatics.  MIR’s feed is integrated directly into the intranets of many mobile operators, handset manufacturers and mobile service companies.  Super reach, super influence.  Witness, for example, our ground-breaking video of the never-before-seen Nokia Test Labs in Farnborough (Over 175,000 people viewed it within days of publishing). Or take a look at the recent post I published about iPhone centric developer mindset in Silicon Valley, picked up by MocoNews, VentureBeat and the Washington Post.

I thoroughly enjoyed producing the site with a team of brilliant contributors.  In March 2009, I turned MIR subscription-only, providing the site’s on-going feed to one company.  The nature of the company’s requirement developed to the point that I was able to engage a small team of writers to deliver the on-going service.  I still retain all MIR rights and content — including the domain names and the site’s extensive reach — so I’ve been looking for another project to put these resources to good use.

Why Mobile Developer TV?

I really, really enjoy producing online video features. There’s something about ‘TV’ that you just can’t match with the written word.  It’s about seeing the person (or people), visualising their excitement and seeing just how passionate they are about their products and services. I did a lot of experimenting with the Mobile Industry Review Show — the MIR Show — and after a good few hundred hours of stress and learning, I think I’ve more or less perfected the art of brilliant online video production: Top quality HD cameras, excellent HD video hosting, super-expensive microphones — in fact, the best equipment you can buy, a bit of creativity in the editing studio (Final Cut is excellent, but iMovie, although frowned upon from the professional sector, is extremely quick).

Marry this passion for online television with my fascination with the mobile industry — and more specifically, with mobile development — and it didn’t take me long to hatch the concept.  And here it is!

The Aim

I’m going to meet the best and the brightest in mobile development — and I’m going to put them on camera.  I’m aiming to publish one TV show per week to start with.  Each show will centre on one or two people in the mobile development space.  iPhone App developers, certainly.  But I’m interested in the whole spectrum — from Blackberry’s App World, to Nokia’s Ovi, to Microsoft’s Windows Marketplace and beyond.

If you’ve ever seen any of the interviews I’ve produced in the past, you’ll know I like to keep myself out of the picture. It’s not about me, it’s about the interviewee.  In some cases I’m aiming to do a straight interview — me to the right of the camera pointing the microphone and asking questions.  In other cases, I’ll do a walk-about or a show-and-tell with the developer.

I’m interested in talking to and profiling:

  • Mobile application developers
    (Platform agnostic: iPhone/Blackberry/Nokia/J2ME/Samsung/Microsoft/Android)
  • Companies whose primary business is NOT in the mobile space — but who have developed or are developing mobile applications.
    (For instance: A travel company launching an iPhone app, dotcoms launching their own apps — eg. Lastminute’s FoneFood app)
  • Companies who supply services to/work with mobile developers
    (Example: Providers of mobile advertising, debug/testing)

Video will comprise most of the content here on Mobile Developer TV — however in my research over the past months, it’s clear that, whilst there are a lot of developers in Silicon Valley and London (my two primary locations), there’s a considerable geographic spread of developers.  Only today I was talking to developers from Ohio, Johannesburg, New Zealand, Ukraine, Paris and Scotland.  I’d like to be able to fly into meet each — that might be a bit of a challenge in the short term though.  So to supplement, I’ll aim to publish text interviews and profiles regularly.

One developer I spoke to suggested recording his own interview on video, answering my questions to camera with his own facilities — and sending it over to me to publish.  I think it’s a super suggestion and I think we’ll do that.

Can I profile you?  Contact Me!

I’m based in London and San Francisco so I’ll be producing the majority of in-person videos from those locations.  If you’d like to feature, drop me a note.  I’m ewan@mobiledeveloper.tv — this is the best way of contacting me.  But you can also phone/text me.  My mobile numbers are:

+44 7769 658104 (UK)

+1 415 200 9515 (US)

… (I’m happy to hear from PRs too.)

Don’t Be British

Please don’t be British — that is, sit at the back and hope I’ll come across you.  I really will do my best to find mobile developers and companies to profile — I’ve already got a big list from working with MIR — but I am most certainly no genius.  So I need your help in order to profile you — I need to know you exist. So please do drop me a note if you’re keen to be profiled.  At the very least I’ll aim to send you out a list of questions to answer by email that I can turn into a profile piece here on the site. (Who are you, what are you creating/have you created, what platform, why, what challenges have you had, and so on).  Ideally I’ll arrange to meet physically to interview you on-camera and perhaps produce an application walk-through.

Got News?

If you’ve got a particular topic of announcement that you think mobile developers and those working in related fields should know about, knock me over an email right-away.

Design

I’m doing a Robert Scoble at the moment — that is publishing with a default Wordpress Theme.  I’ll update it as we progress.  The content is way more important than the theme and that’s where my focus is at the moment.

Editorial Policy

As for editorial policy, I’m aiming for a macro view of mobile development.  I don’t plan on publishing code level discussions, or discussing the finer points of the Symbian operating system.  Instead, I’ll be looking at the commercial aspects of the mobile applications development sector along with the trends I’m witnessing.  The overriding focus is, of course, on profiling developers.  I’m particularly interested in talking with one-man-bands:  The chaps (and ladies) who’re single-handedly driving the massive change sweeping the industry.  That said, I’m also keen to talk to the business people — the product managers, the executive teams — about the challenges and successes in the field of mobile applications development.

This is a work in progress so I’d welcome your feedback, either below or by email.

I’ll be syndicating the output through the public feed on Mobile Industry Review so if you’re already a MIR RSS subscriber, you’ll start to get updates shortly.  You can also catch blog updates via the new Mobile Developer TV Twitter account @mobdevtv.

Standby!

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Originally published on Mobile Developer TV and automatically republished here on Mobile Industry Review. View the original post.

My new business: 1,000 Twitter followers for $99

Monday, March 16th, 2009

If you can’t beat them — that is, get annoyed at the ludicrous nature of follower obsession — join them.

Who made money in the gold rush? The hundreds of thousands of folk who went to find gold? Or the people who sold’em spades?

;-)

Enter my new business.

I will sell you 1,000 followers for $99 on-off fee. Payable by PayPal.

You won’t get 1,000 added to your list in 20 seconds. Oh no. That would look suspect.

Instead we’re going to automate the following process over 2 weeks. You’ll get 15 joins in the space of two minutes.

And then you’ll see join notifications come in every 20-45 minutes until you’ve got a glorious 1,000 new followers.

But don’t worry, each of the accounts that will follow you has it’s own picture, biography and publishes one or two updates per week. They’re all given genuine names so that if I look down your follow list, I’d never know you’d bought 1,000 of them.

If you’d like to upgrade your account to ‘GOLD’ status — that’s $100 a month — every follower will click on any links you provide in your Tweets. For a one-time $500 fee, we will also provide you with 250 extra Facebook friends and 200 LinkedIn contacts.

Further, on a random basis, a random number of your 1,000 followers (between 56 and 367) will retweet your Tweets to their followers. Helping boost you up the charts and make anyone following you think you’ve got a massive, massive cock.

We’ll be launching soon.

Not quite.

I’m just working on the messaging now:

Are you rubbish? Do you have only 200 followers or less?
Do your friends look at you in the gym and think, ‘what a shit number of followers he’s got?’

Well, no longer. Not with our new patented TwitFollowGrow service. YOURS for just $99.

But order now.

Supplies are limited!

You and I both know that if I actually did this, I’d make a ton of money. How many PR firms, social media experts and bloggers would take one look at this offer and get their PayPal details out?

Tons. Tons. Tons.

Mobile Network App Stores: Utter, utter rubbish today

Tuesday, March 10th, 2009

That’s the fifth presentation that I’ve been to — in as many weeks — featuring some kind of Mobile Operator attempting to explain to a room full of application developers just what they’re trying to do to support mobile development.

My most recent experience was watching the chap from Orange France at Mobile Monday Paris this evening. He did a credible and professional pitch. It all looked very good. If this was 2003, I’d have been dead impressed.

The trouble is, telling the planet you’ve got 50 million customers across Europe is a little bit disingenuous.

The Orange chap wasn’t helped by the DeviceAnywhere guy — Christian — who stood up first and declared that almost five million applications are downloaded from the iTunes App Store every day.

The crowd visibly shook at that point. FIVE MILLION? A Day. They knew it was high. But nearly 5 million?

Christian did the one-two-punch by then telling us roughly 70% of those downloads are paid.

Now I was familiar with these stats roughly. But having them laid out ‘on paper’ there on the screen is rather impressive. The sheer possibilities for mobile developers are hugely, hugely significant. Yes there’s concern about the possibility of overcrowding on the App Store. Yes there’s issues with Apple’s censoring of some applications and ideas. But oh boy. What a potential marketplace.

Back to Orange. I should be clear, I’m not picking on the in this situation — just, this was the last operator I witnessed in person.

The poor chap.

There he was, 50 million customers, apparently. France, Spain, Belgium…

The vast majority of them completely untouchable, as far as developer is concerned.

I wasn’t blessed with the ability to understand the questions for the Orange guy at the end. Initially there were zero questions. The crowd just stayed silent. Most of us trying to compute the ‘50 million customers’ statement and try and establish how many of them were ‘reachable’. How many of them could *actually* discover, pay-for and download an application via Orange’s services? And further, how many of them could re-discover the app, or *actually* discover the app on their RUBBISH handset once it’s been downloaded?

There’s only so much you can do with the Emperor’s New Clothes before the reality hits home.

50 million customers. 49 million of which couldn’t give a flying flip about downloading applications. Not through lack of demand, but through lack of discoverability.

How, precisely, are you supposed to find and engage with applications that, to be frank, your Motorola RAZR shouldn’t even be thinking about? You might want to download a wicked new Watchmen movie video game for your bollocks 2005 Samsung… but if you DO get it on to your handset (and pay a stupid amount for the privilege), it’ll be 100×100 pixels of pure rubbish. You know it. I know it. So does the consumer whenever they’ve tried it.

And for those who really, really stick at it — and manage to get the game downloaded to their handset, all they have to do is put it next to their friend (who’s using their iPhone as a steering wheel in one of the latest and beautiful looking racing games - for example) and you look like a total numpty.

It’s the equivalent of driving your girlfriend to the prom in a wheelbarrow kitted out with pedals whilst everyone else arrives in something with a roof, at least.

I’ve yet to see a service offering from a mobile operator in this arena that looks any good. Any good at all.

There are fundamental flaws with everything I’ve seen. Everything.

If it’s not the way the operator’s tried to piece the store together, it’s their idiotic testing and contracting rubbish that’s a huge barrier.

And even if it’s looking half decent. Even if you suspend your disbelief and think, ‘Yeah, I’ll stick 50k of MY money into developing for [operatorname]‘, you have that nagging doubt. The real, nagging doubt — the 60ft elephant in the corner of the room making lots of high pitched mooing noises whilst everyone does their best to ignore it. And the smell.

Yeah that’s the smell of rotting handset populations.

When you sit back and ask the operator questions like ‘Ok, so just how many people can access your store front?’ they’ll give you super sounding answers.

5 million.

10 million.

80% at launch.

Ok, sorry - did you say HAVE access? CAN access? Or… do you have any up to date stats on just how many of your customers are using Nokia 3000 series devices or similar? 5%? Right. Wipe them out for a start. How many of them are on PAYG and haven’t been tracked with a new IMEI for 3 years plus? 28%? Right. Let’s move them from the mess. How many of them are using Sony Ericsson? Shit. 35%? Really? 35%? Geez. Wipe them from the slate. Right… so…

Ok how many of your customers are using functional but functionally useless handsets for us? You know, good looking Samsungs, LGs, the kind of handsets that simply cannot be upgraded and are glorified alarm clocks? ANOTHER 20%?

So just how many customers can you point in my direction from next month?

Riiiight.

Wait… Wait? Did… did someone say iPhone App Store?

There’s no wonder. NO WONDER the vast majority of the mobile developing planet is sticking with and heading on to iPhone. It’s not brilliant. It’s not definitive, in any way. But it works. The dream is at least half real. The dream of selling 1,000 apps per hour at a tenner each for 3 weeks… that’s REAL. It’s achievable. There’s a lot you’d need to do. But you CAN achieve it.

With most operators you’re looking at an embedded population who — fraknly — wouldn’t be able to find an application from the start menu if you automatically provisioned it over-the-air.

If you’ve got 50,000 pounds to spend on developing applications, you’ll most certainly listen to the operators. It sounds good. It’s nice to actually *meet* people from operators. Most of the mobile operator teams have spent the last five years hiding away from developers. From industry. They’ve had token ‘outreach’ attempts. But now they’re out there, shaking hands, swapping cards.

It’s alluring, it really is. I can see it in the eyes of the people I meet — and I meet a lot of mobile developers all the time. It’s hugely alluring to be able to chat to someone from an operator, finally. To be able to dream of marketing your brilliant app to the operator’s customers.

But that’s a pipe dream. You have to face reality. That 50k you’re investing needs to be risked in a market where there’s a high possibility of success.

That isn’t on an operator portal, despite the gorgeous facts they roll out. X million customers. X million in marketing support. Blah blah blah.

Here’s a case in point. A chap came up to me tonight. He’s an iPhone developer. He told me the name of the app and said it was available in the UK store as of today. I flipped up my iPhone, typed the app’s name in — and within seconds I was downloading it.

That is the only way this can work.

If there are any more hops, any more steps — you’re screwed.

So, operators. Show me the hops. Show me the money. Show me the developers selling thousands of application downloads per hour. And I’ll smile. I’ll truly smile.

Until that time, I’m not at all surprised at the amount of resources being directed into iPhone and Android development. If you’re app developing at the moment, and hoping to make cash, it’s iPhone, it’s Ovi, it’s Android. In that order.

Someday soon the operators just might have a proposition that doesn’t include an elephant in the room. I can’t wait until that day.

UCWeb mobile browser - 64 million downloads worldwide

Friday, March 6th, 2009

Hi MIR Cru - it’s James from mjelly.com back at Mobile Industry Review for another “Mobile 2.0 Service of the Week”.  This week we’re going to take test drive of the UCweb mobile browser which is rapidly becoming a major underground hit in the world of mobile internet.

ucweb_logo

what is it?

UCweb is a bit of mobile software that you download to replace your native browser.  similar to opera mini.   However, it has a lot less visibility than opera mini as it has been developed by a Chinese company primarily for the home market and then translated into an english version.  UCweb Technology is based in Guangzhou City in Guangdong and has 210 employees of which 140 are developers - pretty big firepower!

UCweb has some great features including

-a server-side proxy that does a lot of the hard work so that a website can load on your phone

- tabbed pages to allow loading of multiple screens at once

- a download manager for helping to access larger files

- copy and paste functionality

- bookmark management with support for folders and so on - way better than the rubbish bookmarking features of standard browsers

UCweb is available on Symbian, Windows Mobile, Brew, Linux, iphone and Java so works on just about any phone.

WapReview has some fantastic background info and detailed reviews here http://wapreview.com/blog/?tag=ucweb

ucweb-63

Why is it interesting?

UCweb has apparently been downloaded 64 million times (!), and usage has grown by 400% every year for three years. That puts it up there with some of the biggest mobile apps out there including ebuddy and Mig33 for example.  However, the company behind the service claim that they only offer the English version to “study user-habits” and are really focused on what they see as the major opportunity - the Chinese market.

China is the largest mobile market in the world and is also home to a massive proportion of handset manufacturing and network engineering and this capacity is now beginning to result in some great mobile software development.  UCweb is one of the first of many innovations we can expect to see coming out of there.

ucweb6

The UCweb browser has loads of passionate fans outside of China.  There is a lively community of developers who build english versions of the latest updates to the Chinese service before they are released by UCweb and build patches and so on to add additional functionality.

Finally, UCweb is part of a much bigger battle going on at the moment in the mobile browser space. Opera Mini, Skyfire and new players like Bolt as well as Firefox mobile are all fighting for market share.  It may well be that UCweb will come from nowhere to grab a big place in the mobile internet and prove that the major web players and Silicon Valley aren’t necessarily going to dominate on the mobile platform.

You can download UCweb at mjelly which is a directory of free mobile downloads and other stuff at mjelly.com and m.mjelly.com

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Nokia Maps, the N86 and getting ready for Prague

Saturday, February 28th, 2009


Nokia Maps, the N86 and getting ready for Prague from Ben Smith on Vimeo.

In advance of our trip to Prague tomorrow I met up with James Whatley and we talked Nokia Maps and whether Rafe Blandford’s comments about side-loading map data and pre-planning points of interest could be right.  We also waved a pre-release Nokia N86 about a bit for good measure.

Watch the site and our Twitter streams (Site feed: @MIReview, Ewan: @ew4n, Dan: @danlane
and Ben: @bensmithuk) for updates throughout the trip.

I’m two hours into loading Nokia Maps 3, the PC suite applications and some map data onto my N82 right now… Guess how it’s going so far…

Fring - MWC Mobile Monday Peer Awards Winner

Friday, February 20th, 2009

Hello James from the mjelly mobile 2.0 blog here at Mobile Industry Review with another Mobile 2.0 Service of the Week.  Fring is an amazing bit of mobile software that I’ve been using for a while and always planned to cover as one of our featured apps.  Earlier this week, (Monday) it was announced that Fring had won the Mobile Monday Peer Awards in the ”emerging startups” category.  

So - what better time to take a look at what they are building…

Fring

What is it?

Fring is a mobile VoIP and communications client available on iphone, Symbian, Java and Windows Mobile.  Fring users can make free calls to each other over the system.  The app also integrates with a range of third party VoIP and communications services including Skype, GoogleTalk, MSN Messenger and Twitter.   Recently they have also begun to add other services such as Last.fm to the mix.  Fring also lets you access all your contacts/ buddies from a single list. 

Fring is doing pretty nicely in terms of traction with 400,000 new downloads and activations per month. 

The company is based in Israel and has raised $13m + in funding over three rounds from Pitango Venture Capital, Veritas Venture Partners, North Bridge Venture Partners, VenFin

Fring

Why is it interesting?

Fring is trying to do something really big i.e. become the “Skype of Mobile”.   This is a tough thing to do as they are running up against the operators on one side and the competition on the other.  For example, Nimbuzz and Mig33 both combine VoIP, messaging and mobile. 

One thing I like about Fring is that it has been clever about developing mobile viral marketing approaches to help spread the word about its service.  For example, when a user logs in to an instant messaging service like gtalk using Fring their status is changed to include the Fring URL - clever…

untitled

Another interesting thing about Fring is how passionate its users are which Fring has done a lot to promote and capture - for example they have a very lively discussion forum on their site and a nice blog which keeps people up to date on the service.   Fring is really a very good example of best practice in this area.

fring4

So - well done Fring for winning the award - looking forward to seeing what they come up with next…

That’s it from me - see you next week for another Mobile 2.0 Service of the Week.

You can download Fring on mjelly, which is a directory of free mobile applications and other stuff for your phone at mjelly.com (PC) and m.mjelly.com (mobile)

Abphone - a mobile vertical search service taking on Google

Friday, February 13th, 2009

Abphone is this month’s “Mobile 2.0 Service of the Week” coming to you from mjelly.com here at Mobile Industry Review.   After Mbmgl (Japan) and Mxit (South Africa) we continue our showcase of the world’s best mobile 2.0 services with a look at one of France’s hottest mobile startups.

abphone1

What is it?

abphone is a mobile search engine that focuses on multimedia content that you might want for your phone e.g. images, video and games.  They have created a really simple mobile search interface to a range of different content databases.  You can check it out at m.abphone.com.

abphone

Abphone plugs into a range of image and video sources (e.g. youtube) and for games has aggregated content from a range of premium and free suppliers including Glu, Twistbox, Hovr and Greystripe.

In some ways abphone are similar to - Taptu (previously covered here at MIR) - for example, both Taptu and abphone focus on entertainment content rather than internet/ site search.

The service abphone offers has been delivering some pretty good traction:

– 400k unique monthly visitors

– 100+ million page views per month

– 500+ million searches since launch

- 15 sessions per active user per month

screenshot0318

Why is it interesting?

Mobile is an area where Google has not yet really achieved dominance, even in its core areas of strength.  For example, Admob is widely accepted to have beaten them in the mobile advertising space so far.   In the area of mobile search, Google continues to have a pretty weak offering, and mainly focuses on providing transcoded versions of PC-focused sites - it’s page rank algorithm really struggles to rank mobile-only sites.

The success of abphone shows that there may be room for a lot of specialist mobile search providers in specific verticals as the market develops.  Mobile search requires very precise results, so what we might see is a range of specialist players emerging for specific functions.

screenshot0320

Ab phone also has some lessons for mobile startups looking to get traction.  Initially abphone focused on generating word of mouth - it got a lot of take-up from being covered in French blogs in the early days, amplified by word of mouth.  Once it had some traction, abphone was able to gain carriage deals with all major operators in France including Orange, SFR and Bouygues Telecom.

Finally, abphone is also an example of how new forms of mobile search and discovery are going to impact established areas of the mobile industry.  Historically, things like images/ wallpapers have been delivered by aggregators as a premium service, abphone allows users to access this type of content for free.  At the same time, it is creating a new channel for premium content such as games.

abphone are planning to extend their service into new verticals in 2009 (e.g. music) so watch this space.   Could abphone be an acquisition target for one of the big mobile content aggregators like Zed or Buongiorno?

You can find abphone on mjelly which is a directory of mobile web sites and other stuff at mjelly.com and m.mjelly.com


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